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Wwise Adventure Game

Wwise Adventure Game

Video Game Scoring

For this project, I composed the music and designed the sound for the Wwise Adventure Game (Pine Forest Location) using Wwise and implemented using Unity.

Some elements I've considered in this composition and design:

Music:

  • Light major sound (relaxing, calm, outdoors)
  • Decrease/increase in instruments depending on state
  • Light hearted theme, but more dynamic fighting music w/ same mood

Active Sounds: (mostly clean, undiluted sound because of surroundings - not much reverb or distortion)

  • Scroll Unrolling/Rolling
  • Monsters (selection & interaction)
  • Weapons (selection & use)
  • Other objects in path (boxes, walls, trees)

State Sounds: (need to be decreased in volume and complexity when indoors)

  • Surface
  • Wind
  • Birds
  • Rustling (leaves, trees)

Wwise is an interactive sound engine that allows for cross-platform compatibility. Unity is a 3D development platform that supports creation for games, film and animation, manufacturing, and engineering.

Click here to see a demo video of this level, and view all resources used!

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