Wwise Adventure Game
Video Game Scoring
For this project, I composed the music and designed the sound for the Wwise Adventure Game (Pine Forest Location) using Wwise and implemented using Unity.
Some elements I've considered in this composition and design:
Music:
Active Sounds: (mostly clean, undiluted sound because of surroundings - not much reverb or distortion)
State Sounds: (need to be decreased in volume and complexity when indoors)
Wwise is an interactive sound engine that allows for cross-platform compatibility. Unity is a 3D development platform that supports creation for games, film and animation, manufacturing, and engineering.